![]() ![]() ![]() Quake II RTX is now available to play on PC via Steam. Various playback controls can be accessed through the ‘ogg’ console command.Volume controls can be accessed through console command ‘ogg_volume’ followed by a value.In-game, you can now enable music playback by opening console commands and setting the variable ‘ogg_enable’ to the value of ‘1’.The naming scheme should be either: ‘music/02.ogg’ for tracks copied directly from a game CD or ‘music/Track02.ogg’ for music downloaded from Quake II on GOG. SPACE Jump CTRL (Holding) Crouch SHIFT Walk (default is run) Gun Control Middle Mouse Scroll Scroll through weapons 1.Copy the OGG files (music track) into a ‘music’ folder next to the executable itself, or inside the game directory (baseq2/music).Once you have these OGG files, you can proceed with the following: Quake II RTX only supports music playback from OGG files, which means that if you have your own music files, you should create converted copies beforehand. Tweaked the tone mapper to make really dark places brighter.Enabled cl_adjustfov by default because that works better for wide screens.Added a menu option to invert mouse controls.Added the player models from the Quake II shareware demo to the package.Re-arranged some menu options to make the menu less confusing.Added limits for sky brightness to avoid denoiser artifacts when the sky is too bright.Fixed the image blurring on FOV changes.I don't know if resolution scaling is at work on the switch but every one of these settings seems to have a big impact on resolution. Even or maybe even especially ambient occlusion. Fixed the bright noise that appeared at the end of the hangar2 map after closing the hangar doors. Firstly, don't turn on any graphics settings that were at default set to off.Fixed the interpretation of pt_fake_roughness_threshold.Fixed the Linux install script to work with spaces in paths.Fixed the issue with players spawning at the wrong level entrance after loading an autosave.Fixed the crash with message "recursive error: bad tail" that sometimes happened at the end of the biggun map.For the full list of the patch details, check it out here. As such, developer Lightspeed Studios released Quake II RTX’s first major update, 1.1.0, which comes with various fixes, improvements, and a brand-new feature: music playback support.Ĭheck out the patch notes for the 1.1.0 update for Quake II RTX below, as well as detailed instructions on how to install your own music files for playback in the game. The release wasn’t without issues, though, despite the Very Positive rating on the storefront. This standalone pack is completely free-to-play for owners of Quake II on Steam for those who don’t, you can still check out the pack for some available levels to play complete for free. ![]()
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